Monday, October 18, 2010

The Design Process: Stage 2- Identification

The reading in Stage 2 mainly discussed the identification of constraints a designer has to work with and around when working on projects.  "Whatever the project's origin, designers need to identify what the design needs in a coherent way and what its limits are.  A project's needs and limits are it's constraints, and by identifying them, we understand what we need to engage with to create an effective design.  We can then tap into our sources of inspiration and apply them to our projects."  I feel like this statement can tie back into life in general and not only design.  The main idea being that if you are well aware of your limits, you can reach whatever your goal is more effectively within those limitations.

The author then goes on to describe different types of constraints designers often have to deal with.  The constraints mentioned are: end user constraints, constraints of production, constraints of the designer, and sustainability.  The one that caught my interest were the constraints of the designer.  This portion of the reading talked about how time-management skills are a key component to design and time is a great constraint that designers must face in order to complete their work and be a good designer.  Meeting deadlines is highly important and one must plan out how you will use the time allotted to you for projects.  I find this very relate able now as an art student, because I find myself having to constantly meet deadlines and complete my projects and assignments, which requires me to carefully plan and manage my time with school work and other activities each and every day in order to effectively complete my work.

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